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	<title>Comments on: Downloads</title>
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		<title>By: Andy&#8217;s Pfaster Games Blog &#187; Fonts and More</title>
		<link>http://www.lmnopc.com/bitmapfontbuilder/bitmap-font-builder-download/comment-page-1/#comment-681</link>
		<dc:creator>Andy&#8217;s Pfaster Games Blog &#187; Fonts and More</dc:creator>
		<pubDate>Fri, 24 Nov 2006 19:37:04 +0000</pubDate>
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		<description>[...] First up, no writeup of bitmap fonts for use as textures wouldn&#8217;t be complete without mentioning Bitmap Font Builder. It&#8217;s a simple to use application for Windows that renders the glyphs of a font into a configurable bitmap, optionally surrounded by a grid. TGB can turn that single sheet into a 2D imagemap, and 2D sprites can be configured to use any cell dynamically. [Download, Screenshot]. Antialiased glyphs can be rendered to an alpha channel when exporting the texture sheet in 32-bit TGA format. [...]</description>
		<content:encoded><![CDATA[<p>[...] First up, no writeup of bitmap fonts for use as textures wouldn&#8217;t be complete without mentioning Bitmap Font Builder. It&#8217;s a simple to use application for Windows that renders the glyphs of a font into a configurable bitmap, optionally surrounded by a grid. TGB can turn that single sheet into a 2D imagemap, and 2D sprites can be configured to use any cell dynamically. [Download, Screenshot]. Antialiased glyphs can be rendered to an alpha channel when exporting the texture sheet in 32-bit TGA format. [...]</p>
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