Version 1.9 - Apr 4, 2005 ================================================= It's been a while since the last update, and even longer since the last public release. * Changed the registration requirements for commercial use. BFB is still free for non-commercial/freeware/academic use. * Changed char width data type from bytes to integer so that it's not the limiting factor when creating huge textures. This will affect any code that used char widths. L+ABC widths are NOT affected by this change. I'm sure there are more changes buried in there, but I can't remember them at the moment. It's been a while since I worked on this so you'll have to forgive me. ;) Version 1.9 BETA - Oct 08, 2001 ================================================= This version was created for Westwood Studios for use in Earth & Beyond. This version was never released for public consumption. * Font-centric texture sizing implemented Version 1.8 - Sept 27, 2001 ================================================= * Restored and made speed improvements to 32-bit TGA format * ABCCharWidths can now be saved into a font metrics file * Texture origin can now be selected before saving RAW or TGA images Version 1.7 - April 9, 2001 ================================================= Massive increase in RAW and TGA format save speeds. Version 1.6 - April 7, 2001 ================================================= * Added 8-bit TGA grayscale save format * Removed useless 32-bit TGA save format * Greatly reduced the time it takes to save graphic in one of the new formats Version 1.5 - April 7, 2001 ================================================= In addition to desktop color-depth BMP saving, I added the following save formats: * TGA 32-bit alpha * TGA 24-bit color * RAW Version 1.4 - April 1, 2001 ================================================= * Font auto-size * Added option to enable/disable font smoothing. This is not built-in anti-aliasing, but it is a way to bypass Windows' built-in font smoothing if the user has it enabled on their system. * Character alignment settings * Grid color setting * Binary font metrics option. Stores the font widths to a .dat file in a 256 item byte array * Misc little changes here and there Version 1.3 - November 7, 2000 ================================================= OpenGL.org made a post about version 1.2 of BFB, and I received a lot of good feed back about the program. I've done some work to turn those ideas into new features, and here is what's new: * Added Copy Bitmap option to Edit menu * Added File...Save Font Metrics option to store character widths to INI file * Font drawing routine speed increase * Added What's New? to let people know about new goodies * Misc little changes here and there Version 1.2 - June 1, 2000 ================================================= Version 1.1 referenced a DLL that required that IE 4.0 or better be installed on the computer the program was running on. I removed that reference from the program so that users don't have to have IE installed to use it. Version 1.1 - May 25, 2000 ================================================= * Full ASCII font option * Program released as 'BLABWARE' Version 1.0 - May 1, 2000 ================================================== * Initial release